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Matrix Transforms for Computer Games and Animation John Vince 2012 edition
Matrix Transforms for Computer Games and Animation
John Vince
This book is an introduction to matrix transforms, which are ubiquitous in the world of computer graphics. Covers notation, determinants, matrices, 2D transforms, 3D transforms and quaternions, and offers many worked examples to illustrate their practical use.
166 pages, 45 black & white illustrations, 8 black & white tables, biography
| 介质类型 | 图书 Paperback Book (平装胶订图书) |
| 已发行 | 2012年6月28日 |
| ISBN13 | 9781447143208 |
| 出版商 | Springer London Ltd |
| 页数 | 166 |
| 商品尺寸 | 155 × 235 × 10 mm · 272 g |
| 语言 | 英语 |
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