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Programming 2D Games Charles Kelly 第1 版本
Programming 2D Games
Charles Kelly
As game programming techniques are introduced, the author shows students how to incorporate them into their own game engine. In subsequent chapters, the author takes students through the process of using the game engine to create complete games.
438 pages, Illustrations
| 介质类型 | 图书 Hardcover Book (精装硬皮书) |
| 已发行 | 2012年6月21日 |
| ISBN13 | 9781466508682 |
| 出版商 | Taylor & Francis Inc |
| 页数 | 440 |
| 商品尺寸 | 197 × 236 × 27 mm · 972 g |
| 语言 | 英语 |
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