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3D Math Primer for Graphics and Game Development Fletcher Dunn 第2 版本
3D Math Primer for Graphics and Game Development
Fletcher Dunn
"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
846 pages, Illustrations
| 介质类型 | 图书 Hardcover Book (精装硬皮书) |
| 已发行 | 2011年11月2日 |
| ISBN13 | 9781568817231 |
| 出版商 | Taylor & Francis Inc |
| 页数 | 846 |
| 商品尺寸 | 195 × 239 × 41 mm · 1,71 kg |
| 语言 | 英语 |