Biologically Inspired Artificial Intelligence for Computer Games - Darryl Charles - 图书 - IGI Publishing - 9781591406464 - 2011年4月28日
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Biologically Inspired Artificial Intelligence for Computer Games 第1 版本

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元 799
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Computer games are often played by a human player against an artificial intelligence software entity. In order to truly respond in a human-like manner, the artificia intelligence in games must be adaptive, or respond as a human player would as he/she learns to play a game. Biologically Inspired Artificial Intelligence for Computer Games reviews several strands of modern artificial intelligence, including supervised and unsupervised artificial neural networks; evolutionary algorithms; artificial immune systems, swarms, and shows using case studies for each to display how they may be applied to computer games. This book spans the divide which currently exists between the academic research community working with advanced artificial intelligence techniques and the games programming community which must create and release new, robust, and interesting games on strict deadlines, thereby creating an invaluable collection supporting both technological research and the gaming industry.

介质类型 图书     Hardcover Book   (精装硬皮书)
已发行 2011年4月28日
ISBN13 9781591406464
出版商 IGI Publishing
页数 278
商品尺寸 180 × 20 × 258 mm   ·   712 g
语言 英语  
创作者 Colin Fyfe
创作者 Daniel Livingstone
创作者 Darryl Charles
创作者 Stephen Mcglinchey

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